In this lesson, we will revisit our previous learning on selection and identify how conditions are used to control the flow of actions in a program. We will be introduced to the command blocks for conditions in programs using the Scratch programming environment, and modify the conditions in an existing program.
In this lesson, we will revisit our previous learning on selection and identify how conditions are used to control the flow of actions in a program. We will be introduced to the command blocks for conditions in programs using the Scratch programming environment, and modify the conditions in an existing program.