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Lesson overview:Asking questions

  • In this lesson, we will consider how the 'if... then... else...' structure can be used to identify two responses to a binary question (yes or no). We will learn how questions can be asked in Scratch and how the answer is used to control the outcomes. We will then design a program that uses selection to direct the flow of the program.
  • In this lesson, we will consider how the 'if... then... else...' structure can be used to identify two responses to a binary question (yes or no). We will learn how questions can be asked in Scratch and how the answer is used to control the outcomes. We will then design a program that uses selection to direct the flow of the program.